Hi @Mets , I am using Cloud Rig to generate a rig on an imported skeleton in Blender and am having an issue with the foot IK control being parallel with the grid. The legs are pointing a bit sideways instead of just looking forward, which is not allowing the IK control to align (shape- and axis-wise) with the grid.
Can you please tell me how to make it work?
Thank you. I will give it a try. But will I have to repeat it every time I regenerate the rig?
Once you have rotated it and unchecked the origin transform it should stay in that state.
Or just rotate the foot control and make a keyframe for it?

