I am pretty new to Blender, my sign up date says I’ve been here a while but but thats because I was only checking this out and then went somewhere else at the time.
I’m a 2D compositor in the Film/Tv industry. But have taken up an interest in 3D.
Recently at work we have been making a lot of clouds for a movie and our effects guys have been loaded down with a lot of shots leaving all the extra stuff we need to composite left till last minute. So over the past couple of weeks I have gotten into Blender and learnt how to make clouds. Started off with Nick Keelines Cloud Generator which was awesome and then learned how to tweak the settings to get what I want.
I found there was not a lot of tutorials out there that explained and taught me how to make the look that I wanted so I decided to try and make my own tutorial. This is my first tutorial and so ya, it may not be the best but I of course am open to critics as that is how I will learn.
Thanks and I hope some people get something out of this!
Here is a comp of the render with a picture of a sky with real clouds in the distant background.