So, I’ve noticed that a lot of people have been posting nature scenes lately (most of which I think are somewhat related to the fact that BlenderGuru’s ‘The Nature Academy’ was released this month), and I’ve noticed that on almost all of them, there are simply sky images in the background (including Andrew Price’s :P).

I did some experimenting with volumetrics and the cloud generator addon, but I wasn’t getting the results I wanted (however, the cloud generator addon can make for some nice stormy/tornado-producing clouds), as my first goal was to create a cumulonimbus cloud in Blender, with no images involved at all.

And this is what I came up with! I’ll be releasing a tutorial on it soon (video or text, I’m not sure of yet) if anyone’s interested, and I may be adding to this thread with future cloud works (which is why I posted this in the ‘Works In Progress’ section).

Anyway, I’d love to hear your feedback on this :yes:

Hey! :slight_smile: Good job so far. Maybe make it a little less white? It looks a little like snow. Other than that though, I like it. Look forward to the tut!

I agree that it looks like snow. Maybe you could try adding bigger puffs and some whispy areas to make it look like the wind has some influence on its shape.

My guess is that it looks like snow because there is no light scattering from within the volume.

It could be a snow cone… add some purple syrup and head to the fair!

Snowcone!! XD

try rendering it with luxrender…