Big fan of Blender COA Tools for 2d sprite animations: https://github.com/ndee85/coa_tools
The only thing which is missing is auto mesh generating.
But there is this tool here: https://gumroad.com/l/leafig
which auto generates mesh from an image.
Now I have the problem that I am not able to move the generated mesh object from Blenders outliner to COA tools outliner.
Can anyone help me with this?