Coastal Artillery


Beauty Pass with retouches


Viewport


Concept

https://www.artstation.com/artwork/vJBln6

Heavy use of geometry nodes, mostly modified Erindale LOD system, Camera and Distance Culling.

Lens dirt added in Photoshop, lighting is fully volumetric.

About 15 minutes of render, 1024 samples, 3780x1620, RTX 2070, Blender 3.1.2

Adding Sky Texture into Environment Texture node’s strength was blessing, has really made a difference

4 Likes

The lighting is reallllyy strange and I love it

Keep going :+1: