# Coca Cola Bottle Series

**URL:** <https://blenderartists.org/t/coca-cola-bottle-series/1513917>\
**Category:** Finished Projects\
**Tags:** realism, modeling, product-design, materials, lighting\
**Created:** [February 5, 2024, 8:30am UTC](https://blenderartists.org/t/coca-cola-bottle-series/1513917 "2024-02-05T08:30:11Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![SAuchterlonie](https://blenderartists.org/user_avatar/blenderartists.org/sauchterlonie/32/1149371_2.png) [@SAuchterlonie](https://blenderartists.org/u/SAuchterlonie)\
**Post date:** [February 19, 2024, 9:29am UTC](https://blenderartists.org/t/coca-cola-bottle-series/1513917/21 "2024-02-19T09:29:02Z")

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@Chalala just posted this on one of my other threads so hope it helps -

> Hey @rickmorgan nothing special about the render settings to be honest I have my noise threshold set quite low (0.001) usually around 1000 samples but could depend on the scene. Most of the Light Paths are set to a baseline of 12 across the board as I do a lot of glass rendering. DeNoise is on and using Optix. I use AGX colour management too. Think thats its…most of the info/contrast is coming from the lighting which is the main trick to master.

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**Author:** ![DLE\_113](https://blenderartists.org/user_avatar/blenderartists.org/dle_113/32/1065485_2.png) [@DLE\_113](https://blenderartists.org/u/DLE_113)\
**Post date:** [February 19, 2024, 2:28pm UTC](https://blenderartists.org/t/coca-cola-bottle-series/1513917/22 "2024-02-19T14:28:33Z")

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Awesome ad for Coca-Cola, despite me not liking coke. I really like the lighting and the logo but geez, the 8 mil polycount. That amount would sink a computer. Why don’t you go back to the scene and replace those with instances?

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**Author:** ![SAuchterlonie](https://blenderartists.org/user_avatar/blenderartists.org/sauchterlonie/32/1149371_2.png) [@SAuchterlonie](https://blenderartists.org/u/SAuchterlonie)\
**Post date:** [February 21, 2024, 11:06am UTC](https://blenderartists.org/t/coca-cola-bottle-series/1513917/23 "2024-02-21T11:06:18Z")

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LOL, I don’t like Coca Cola either…I prefer Pepsi! 🤣 Maybe I should swap to rendering Pepsi instead.

Thank you, I try to do my best with the lighting, but sometimes I can spend too much time on it.

You’re right about the 8million poly count and it sinking most machines, I’m luck to have a machine that didn’t really mind me screwing it over! 🤣 If I was going to be doing anything else with this scene then you’re correct I would go back and update it, but as it is I’ve already moved on and created 3-4 other new renders! 🤣 Please feel free to check them out.

[Previous page](https://blenderartists.org/t/coca-cola-bottle-series/1513917.md?page=1)
