Hi to every one
how can i get this material ? ( coconut cream )
Micro displacement plus a fairly simple sub surface scattering would probably do it.
i tested all but need a example with nodes.
Hi newsoftco, I had a quick go at the coconut cream texture and this is what I got. The best thing is to start with a plane and subdivide it - the more subdivisions the smaller the coconut spikey bits.Then use randomize to get the effect you want. As for the nodes - as moony said it’s pretty much just subsurface scattering - the colour should be off white, and then adjut the roughness to get the result you want. I hope this helps
I like those, they are delicious… A scale problem may be noticeable with your texture, in my opinion
Looks really good ! The chocolate looks great too