Quick question for blender coding gurus. Where to look in order to get a jump start on
coding tools for automation in blender. What I am looking for is all kind of callbacks, pre render,
post render, pre open, post open and so on, functions for opening files, saving files, merging, importing models, animations, exporting, importing materials, setting out file outpus and inputs, referencing, substitute workflow (load bounding box, render highres kind of stuff), startup scripts, usual pipeline related functionality.