I finally was able to compile the blender source, and everthing is functional, but whats the point in that. I want to code something in. Something very simple right now, like a basic shader. Does anyone know of any good tutorials. There was some tutorials on this stuff, but it was all for 2.36 and none of it worked for me, different things were not where they were supposed to be and i just wanted to see if anyone had anygood ones around.
You must learn to navigate well in the code. It is absolutely essential. It helps if you can read and understand code well enough. You can learn most of things needed just by reading the code. No tutorials are needed but they can help in some cases. I don’t know how experienced you are but earlier experience can help quite a bit.
The hardest part is to get started. Please try to pick small projects at first. A good example of this kind of project is to hack the “Render” button to “Make a pretty picture” or something like that. Try altering button layout after that and so on. Small hacks keep you going while you learn the basic skills and the structure of the source. Coding Blender is absolutely different compared to coding own small projects.
i got some good help on irc. I’ve read the new dev info thing, and that tutorial i think was the one i tried, and some source code was in the wrong files and stuff, it was very confusing. Anyways i tried the new texture tutorial on the wiki and it worked awsome.