Coding Lesson 4 - Programming, Cutscenes and Stortytelling

New Lesson - Programming, Cutscenes and Storytelling - S2L11

For all the game developers out there, this is my newest coding lesson, where we start to tie all the concepts in the past 30+ vids to start to make game development make sense.

When it comes down to it, good gameplay is one part art and animation, one part coding and one part level design. All the people have to work together to create cutscenes and interactive story driven content, to make amazing game experiences.