Hello fellow Blenderheads :yes:
11 months into Blender now and keep learning new things but do not model as much as i should, so today i though i should model a cup of coffee and make it look as natural as i could.
The scene looked to flat and dull so i needed to make some environment for the cup… after a while i ended up with half a kitchen.
It’s great fun when things actually go your way and looks better than you had hoped for.
The wall texture is a mix of plain diffuse color, procedural wood texture (for the stripes) and a transparent png with the ornament pattern.
The scene has a plain jpg as environment to give reflections and has one sun lamp for the shadows.
Rendered with internal.
I probably need to make the rest of the kitchen to complete the scene and set up some real camera angles, but i was so pleased with what i ended up with so i had to post it. :o