Coffee time

Hi guys. I just finished working on this one. The coffee beans and sack were the challenges on this one. Took me a day to complete. Created in blender 2.92 and rendered in cycles.

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Good texturing and well modeled bag. Is it cappuccino in the cup?

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Thank you for the feedback. Yes, it is.

Very nice!

Thanks @bartv !

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Is the top of the coffee a texture? Did you use a physics simulation for the coffee beans?

The top is a circle with PBR texture I generated using Materialize. Then I used the following tutorial to apply in blender https://atlantis-studios.net/easy-way-to-organize-apply-and-reuse-pbr-textures-on-blender/

The coffee beans are variations of five reading out manually. Check out the clay render below

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I featured you on BlenderNation, have a great weekend!

You’re on the #featured row! :+1:

Hi @bartv . I am grateful for the feature.

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Ahaha! One layer of scattered beans on top of a textured, displaced/sculpted surface–nifty trick! :slight_smile:

And wow, that spoon is so much better shaped than my spoons. Of course, you probably put in tons more effort than I did on either of my models…