Hi guys. I just finished working on this one. The coffee beans and sack were the challenges on this one. Took me a day to complete. Created in blender 2.92 and rendered in cycles.
Good texturing and well modeled bag. Is it cappuccino in the cup?
Thank you for the feedback. Yes, it is.
Thanks @bartv !
Is the top of the coffee a texture? Did you use a physics simulation for the coffee beans?
The top is a circle with PBR texture I generated using Materialize. Then I used the following tutorial to apply in blender https://atlantis-studios.net/easy-way-to-organize-apply-and-reuse-pbr-textures-on-blender/
The coffee beans are variations of five reading out manually. Check out the clay render below
I featured you on BlenderNation, have a great weekend!
You’re on the #featured row!
Hi @bartv . I am grateful for the feature.
Ahaha! One layer of scattered beans on top of a textured, displaced/sculpted surface–nifty trick!
And wow, that spoon is so much better shaped than my spoons. Of course, you probably put in tons more effort than I did on either of my models…