Hi friends,
Thank you all for your kind words. I better start by saying Iām in very good health thank goodness. But life has been somewhat traumatic over the last few months. I have been given a good severance package by my former employers but that wont last forever. My wife and I have decided to relocate to a new area of the UK, the Yorkshire Dales. That will probably be in Spring 2008. Once there it will be job hunting and probably building a freelance portfolio as I would love to use my skills in an area of design that I love.
All these things will keep me very occupied and personal Blender projects will have to take second place. However, I may have some design work to give a little income over the next few months and once I am settled in Yorkshire I can turn back to Cog and my other projects.
You may have also noted from my blog that I am keen to develop a book. Tentatively titled The Complete Blender Materials and Composite Bible. It would be designed to cover all Blender material and texture creation topics from procedurals to complex UV. It would cover in detail the use of Node based material creation and have a full explanation of the fantastic Blender post-processing Compositor. It would be designed to take the budding Blender artist from simple materials and composites through to professional feature-film-quality creations using Blender.
The question I raised was would there be enough interest, or potential sales, to encourage a publisher to commit to such a project? I would be very interested to know. So please email me at the address shown at the bottom of my website www.cogfilms.com.
Colin Litster (Cog)