Working on some cold war espionage clips - decided to give Eevee a shot and was pretty happy with it. Biggest hurdle I ran up against is light interaction with with the volumetrics.
Hey this is looking pretty cool! I’m curious, is the human face a texture or did you model it as well?
I think if you move the ship and the second human in the background to the left and right a little more it could help make the middle diver’s silhouette be more visible against the blue water, rather than the dark diver and ship.
I’m excited to see what you’ll do with the volumetrics! It could definitely look super cool with the light shining through the water I think!
Hey thanks Zeke,
Yes that is a human face tex mapped onto the diver for the central diver.
Good idea on the silhouette - I’ll play around with it!
I featured you on BlenderNation, have a great weekend!
Hey thanks Bart!