I’m working on a school project, a relatively open course that gives students the opportunity to do some kind of project that they think is interesting. Of course, I chose 3d modeling because that’s what I enjoy doing on my spare time. I don’t think so many have seen me here before but I have previously been working on Spaceships and interiors such as kitchens and bathrooms. Great combination right?
This time I chose to do a kitchen. Since i’m supposed to challenge myself during the course I chose do a kitchen with a large flat surface and windows that provide an opportunity to light up the kitchen. But unfortunately, I have encountered more problems than I expected. The project is quite a long way from being finished because the kitchen has to look as realistic as possible and there are many things in the kitchen that hasn’t achieved a realistic look.
So these are the things the i’m concerned with:
Because of my lack of experience when it comes to light rigging i dont think the way i’ve chosed to light the room is the best so i cant figure out how to reduce the abnormal amount of light reflection on the table legs and any other chrome object in the scene. (It’s obvious it reflects the amount of light it does, because my light setup is right behind the camera, but like i said, i can’t come up with any ideas how to else light the room with a nice touch.)
This is the first time i’m making a room with windows and global lightning such as a sky texture and a sun. It feels like the light that’s coming from the outside of the room tends to destroy any other natural light source and its shadows.
I’ve had a hard time working with wooden shaders to make them appear realistic, but as i mentioned earlier it’s still something i’m working hard on.
So, the amount of problems might outweigh the request on feedback and this question might fit better in a support forum, but if i’m not wrong this section is a blend of work in progress (which this is) and focused feedback on finished work. So here i am, stuck in the middle of nowhere. I would love any kind of feedback, this is a important project for me!