I’m sorry if I’ve missed something obvious in the UI or documentation, but I can’t seem to find any help on this, and I’d really appreciate a pointer in the right direction. I’m running 2.81a, for reference.
So, I think I’ve gotten my head around collections… mostly. I’ve seen how if you make a linked copy of a scene, the same collections are available in both scenes. If I change the contents of the collection in one scene, it remains changed when I switch scenes, because it is the same collection, et cetera.
So I know that this state can exist. This is obviously really useful.
What I can’t figure out is how to achieve this state with a new collection. How do I make a new collection and make it exist in multiple scenes?
Just to show what I have tried (and double/triple checked)…
In the right click context menu for a collection in the outliner:
- “Instance to scene” creates an instance of the collection, as in: a static copy of the whole collection as a single object, rather than just linking the collection to another scene
- “Duplicate collection” obviously doesn’t work, because it just makes a new copy of the collection in the scene that is currently selected. All of the objects therein are new copies as well.
- “Duplicate linked” does the same thing as “Duplicate collection”: it just makes a new copy of everything.
- Using “copy” and “paste” appears to do nothing. The console says “Info: Copied 1 selected data-block(s)” when I copy, and “Info: 3 data-block(s) pasted” when I paste, but there are no changes to the contents of the outliner, or any result of any kind that I can see.
Dragging the collection to another scene in the “scene” view of the outliner moves the collection to that scene, rather than linking it to the scene, so both scenes can share it.
I’m totally out of ideas. What am I doing wrong?