colliding mesh objects one moves with the other?

Hi,

I have this annoying problem, I have a lift colliding with a computer terminal. When I move one, the other goes with it.

What would be causing that?

Thanks.

Attachments


In your 3d window hit O key (not zero).
in the bottom bar of the 3d window you can see what it toggles.

I actually somehow had the terminal linked with the lift.

I deleted them, and had new copies put in.

As for the lift, I have it animated to move from the ground to the top. It starts out by falling through a mesh piece as the floor. And then it returns only to stop half way.

That is werid!