I have a question. Is it possible to check a collision from which direction it comes?
Lets say from left, right, above or below?
With rays it is now problem… but what about the collision sensor?
How about this
obj = collisionactuator.hitObject direction = Hitobject.getVectTo(obj)
You’ll need to replace the names but that should work, The idea being get the object which hits you then use getVectTo, to find the vector(direction) to that object.
ah… I get your point! Thanks… I will play with this!