Collision Problem With Armature

Hey, this is my first post on this forum, and i dont know if this is the right topic but anyways…

I have a mesh, with an armature in Blender 2.49.

I have a fall, run, and Idle animation, a platform with a property called:“platform”.

When i collision the platform, it gonna play the idle animation, and if not, the fall animation.

Thats KINDA done… Heres the prob:

My armature seems to have no collision to it(btw im kinda new to blender)

It has its collision point in the middle of him, and not by the feet.

I tried adding a cube, resized it to fit the character, and made it invisible and actor dynamic.

The mesh(character model) has No Collision.

The armature have dynamic, but ghost.

The reason why i put dynamic, and not No collision, is that i want the animations to play when i collide with the
platform.

it worked fine for the fall animation, but it keeps looping when it touches the platform, it doesnt play the idle animation :confused:

And if i add the animations to the bounding cube, nothing happends, lol.

So what should i do? Thanks in advance :slight_smile:

My first advice would be to download a newer version of blender… Then watch some tutorials.

And yes, I understand my post was no help what so ever for you question…