Hello again fellow blender users!
I have some new questions for you, so here it goes:
OK so this is the one I need help with now.
Question number 2: When my character runs into a wall or a pillar, he will bounce away in the opposite direction. I was wondering if its possible to make him just stop when he runs into an obstacle, as would be expected from a game character.
Heres the blend:
I hope your able to help me