I know there are plenty of frame increasing and memory freeing scripts/addons about LOD and MeshReplacing, but actually I’ve almost red 'em all and still have no clue how to get to the result I want BECAUSE :
I’m programming on a huge project, wich is actually quite advanced and (except the textures) almost done (and ready to be sold so I can’t upload it here if asked sry :s ) but now I need to get the whole Physics (like trees and the whole map) to be physically disabled when the player is NOT in a certain range - like an octree or like dynamic loading.
But the problem with those two is, that I already tried to impent an octree and dynamic loading in the way to work but both didn’t seem to work…
So I’m (for me) understandable depressed and I really hope there are People they can help me to solve (in comparison to the rest of the game) this little Problem.
I’m agreeing with every kind of solution (even heighmaps or dynamic meshreplacement or something similar/else)
(Btw I excuse myself for any grammar faults…)
edit : and the main problem with DL and the OT is that I didn’t understand the most of the script and the server sided scripts or scripts they open new .blend files… sry I know my areas and I#M the head of the team when to script physical behaviour - what is also really clean written and already improved, so I defenatily can’t decrease that behaviour…)