Color mismatch between render and viewport

Initially, the colors were greyish in the viewport as well - after changing the color management settings in the render tab, the viewport is as it should be - but when I render it out, it remains with the wrong colors. What am I missing here? Thanks in advance.


grafik

View Transform: Raw can be causing this but it is better to see the blend file first.

I tried it with standard instead, and there’s still the color difference. Viewport is FFFFFF, render is E6E6E6

I’m not allowed to share the texture maps in the blend file, but the issue is fully apparent on the background plane, so I guess it should suffice if I upload the blend file without the textures.

Birch Source Atlas.blend (2.7 MB)

Edit: found a quick fix by using “viewport render image” instead of normal render. Still no clue what’s the issue though.