Colorband transparency

I was trying to go through the shockwave tutorial (in the tutorials page here at elysiun). It uses the colorband feature in the texture window to make a shockwave texture. It’s supposed to be transparent, and it is in the texture window, but i can’t figure out how to make the transparency on the texture be on the material, the back of the plane that i set it to is always black or white, not transparent like it is in the texture window. I clicked the Alpha button in the material window, but it doesn’t do anything. What am i doing wrong?

I also dloaded the shockwave end result blend, and all of my settings are aparently exactly the same as the one in the blend, but they look nothing the same.

Pooba

K, on the colors tab of the colorband you’ll see a Cur:1 button. Click that to Cur:0 and make sure that the alpha slider is all the way to zero. There’s 2 textures that use the colorband, make sure both cur:0’s are at zero alpha.

My only guess, hope that’s it.

Ok, here’s my file, what’s the problem?

http://mysite.reblended.com/pooba/nohope.blend

Thanks,

Pooba

ok, you need to click the
ztransp button in the material buttons

the alpha and col buttons for the texture in the material buttons (I assume it only uses one texture for the color and opacity, iirc it does)

for the part of the colorband you want transparent use the cur button (in the colors tab of the texture buttons) to choose the part of the colorband (that bar thing, it becomes thicker the selected one) you want to make transparent, and slide alpha to zero (fully transparent)

Nothing wrong here on 2.23.

You have Tex as a blend texture with 3 colors: black, white and black.

Set ‘Cur 0’ and slide the alpha and the background black fades
Set ‘Cur 1’ and the white ring fades
Set ‘Cur 3’ and the inside black fades.

Zero’s right, you didn’t have the Col button pressed.

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Check this thread title:
Stencil mode and normals: A bug?
I think it will answer your question.