Colored reflection

I need to create a somewhat flat material with a colored reflection, like the example below. Could someone give me some direction or point me to a tutorial?

In eevee rendering mode use shader to rgb node for material:

Shader to rgb node takes paramaters from principled node and translates it to plain colors given by color ramp node.

Changing position of light (sun in this case) gives you control over highlights:
image

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Thank you! I’ll try it today :slight_smile: