Hi,
below you see a screenshot of the tip of an ice axe. When rendering, I would like to give same faces a special color. Now I could do this with UV-mapping, but I was wondering if there is an (even) easier way.
I would like the faces which are already highlighted (at the bottom of the ice axe, the form the “teeth” of the ice axe) to be colored for example red while the rest should be silver or something like that.
Thanks,
blackno666