The center window shows the 3D window. The one on the right is in the game engine, identical shot. The top object was added first. The objects are 100% distinct except that they share the same font texture. The colours come from setting face colours. Using 2.41 but identical results in 2.37a.
Why does the top object copy the bottom one and (can’t see it here) why does it also copy the exact UV positions?