I feel like I’m finally getting to grips with Blender after several years of sporadic attempts, the new 2.5 alpha has a much easier interface
But I’m confused about colour.
I’m a web dev and used to using hex values or rgb/rgba in css. Attempting to bring those values into Blender gives odd results. I’m not talking about rendered results, but the actual colour picker. The hex I enter in the blender colour picker shows a much lighter colour than in any other app, it also renders a lot lighter, not suprisingly.
I’ve hit a workaround of using blender’s color dropper to select the right colour from a uv I’ve applied. But I’d like to know what I’m doing wrong or why blender thinks a hex/rgb etc value I enter is different.
(Using Blender 2.5alpha2 on OSX 10.5.8.)