does anyone know if it is possible to combine an armature animated/deformed character/object with a curvedeformer?
here is the result in softimage gif, here i can animate the character in the center(with bones) and then apply a curvedeformer,(result upper half),
unfortunately this doesn’t work in blender, at least I didn’t find a solution.
Maybe this (can) work with the 3.0 (geometry nodes).
but I would like to produce still in “official/supported” versions(2.94)
Thanks for any advice in advance