While testing the new particle system I came across a problem that creating a tiled texture from an image sequence was tedious.
Long story short, I found Akkana Peck’s Pandora Combine script (pandora-combine-0.9.3.scm) and modified it to create a tiled image.
I’ve never written any Scheme before so there might be lots of bugs. So, use at your own risk. I only tested it in Gimp 2.4.5.
- Open first image of the sequence
- Open rest of the images as layers on top of the first image
- Filters -> Combine -> Make Tiled Image…
- Add an integer representing the tile count, 2 means 2x2, 3 means 3x3 and so on…
Though I can code, I’ve never written any Python yet. Now that I’d find some nice reference about these kind of functions in Python. I’d love to try creating this one working in Blender.