combined types in Cycles?

Hello,
In Cycles materials, is it possible to combine “gloss” “glass” and “emitter” types?

I think I found it it’s 'add shader"

Mix and Add shader nodes http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Mix_and_Add

Yes I was thinking that was maybe time to look at nodes! Thanks Richard!