Combining FBX - sep objects and materials

Hello,

I’m curious how to package my chess set. I’ve got each individual object possessing its own UV. I’ve selected all objects and exported to FBX. I feel like I’m missing a step. If I want to package this chess board and pieces for easy setup by another person, what’s the best format to include everything?

I usually create static meshes with a joined object and one UV, so in this case I’m not sure the best way.

Thank you in advance.