"combining surfaces/objects?"

Hi there. I searched for this a bit, but I don’t know enough to know what I’m searching for.

I come from the 2D world of vector illustration, and I use combinations of shapes a lot (such as punching a shape from another shape, or intersecting them, etc)

Are there ways to do this with mesh modeling in blender? For instance, I’d like to use a surface to slice a chunk off a cube. Any thoughts?


Yes, Blender can do that. Download the newest build (2.4 alpha 2) because it has a good Boolean patch. In the old days we did it by select 2 objects, hit Wkey and do the intersection. In the new build it is done with the modifier stack.

Oh, by the way, welcome to Elysiun and the world of Blender :smiley: