Hi there. I searched for this a bit, but I don’t know enough to know what I’m searching for.
I come from the 2D world of vector illustration, and I use combinations of shapes a lot (such as punching a shape from another shape, or intersecting them, etc)
Are there ways to do this with mesh modeling in blender? For instance, I’d like to use a surface to slice a chunk off a cube. Any thoughts?
Thanks
