# Comics shader

**URL:** <https://blenderartists.org/t/comics-shader/1259020>\
**Category:** Materials and Textures\
**Created:** [October 13, 2020, 7:18pm UTC](https://blenderartists.org/t/comics-shader/1259020 "2020-10-13T19:18:54Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![lehuan5062](https://blenderartists.org/user_avatar/blenderartists.org/lehuan5062/32/1012335_2.png) [@lehuan5062](https://blenderartists.org/u/lehuan5062)\
**Post date:** [October 14, 2020, 1:35am UTC](https://blenderartists.org/t/comics-shader/1259020/3 "2020-10-14T01:35:09Z")

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> [@Experiments with NPR/Toon shading in Eevee](https://blenderartists.org/t/experiments-with-npr-toon-shading-in-eevee/1139213):
>
> I’d like to share some details about my humble npr shading experiments during the recent weekend challenge. smiley The concept is actually pretty simple, but it can yield quite interesting results. Note: These shaders can only work with Eevee cus “Shader to RGB” node is not supported by Cycles. Default diffuse shader for reference: Basic toon shader with predefined color stops: Procedural colors based on a light source: And finally noise texture …

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