I’m coming up with a few good concepts to try out for the competition. I have a prototype running for the game shown below, just working on the fun factor now.
I was thinking of having a vastly open world exploration shooter where you can journey all across a planet surface. You are updated on hotspots, where you will battle more intelligent enemies along side some support. Other than that, you are isolated, completing missions and fighting enemies. Your main goal is to protect mining camps, science labs, and colonies. If you fail to protect people, the blood is on your hands. You will get a large APC to venture in, giving you speed and armor. You will collect data, samples, and artifacts for the colony, but discovering the ancient society that once existed is your own mission. Ammo is scarce, so stocking up when you can is important. Just rambling some ideas…
If I switch to a different idea, it will still be posted here, thanks!
Simple mock-up of what I’m going for graphically. Samus?