Thanks. I got it to work on the first try with CMake and visual studio. I have built the 64bit bmesh.
However, Im following a video tutorial that shows him making a project in QtCreator and changing the color of the things that you resize windows with from Black to Green and then he saves his file and the changes immediately show up.
I made the same changes and the saved the file but cant get these changes to show although I made the same. I imagine that I need to build the project again inside of QtCreator since I have only done it in VS???
I looked at the linux QtCreator instructions on the wiki and I am confused as what to do. It says to
From your cmake dir run blenders project file generator. You may want to make some short cut to this - a shell script, bash alias or QtCreator external command all work fine.
so I would open up the windows cmd line and cd
then what about this second line? Python3.2 isnt defined and also inside of C:/BlenderSVN_64/cmake64/CmakeFiles/ am I supposed to make an empty file called cmake_qtcreator_project.py and do
because python3.2 isnt recognized as an internal or external command.