Compiling Blender with addons

Hi all, I managed to get my build environment up and running. Everything works great, with 1 exception: Addons!

I can’t quite figure out how to get them to be included in the build. Any tips?


I guess the correct way to do this is explained in official documentation about building blender. Did you follow official documentation?
Anyway, when I do the following thing I see that addons are updated:

git submodule init
git submodule update
git pull

Thanks, that was just what I needed!