This is a procedural tornado system. It is not just a standalone tornado asset. It can also pick up objects, make them fly around, and do most of what real do, but more lightly.
This is not a simulation-based system. Instead of using real physics simulation, it uses mathematical equations, vector fields, gradients, and random noise to create motion that looks like real physics simulation.
Render
It is available on fab
Tornado- Pseudo Physics system
Different colors combination

