So I linked an object from one blender file to another. It happened to be my FPS rig for blender GE. However that was apparently not a good idea, I can’t enter the FPS camera, and if I make proxy all of the objects I notice none of the logic bricks stay once they are made proxy (and none of the parenting, etc).
So I decided I will just append the object instead… except I can’t. The Linked object stays under the Shift+a menu (add Group Instance) and for the life of me I can’t find any way to remove it, or any documentation on how to remove it… can someone give me a hand with that?
Or if there is a way to link an FPS rig and have it work that would be great too.
Thanks!