Hi I’m simply trying to make a pillow but having big problems replicating results of for example blender gurus part 2 couch seriers tutorial. The biggest difference seems to be that my vertex mass is by default sett to 0, when I try to change it to 0,3 kg my pressure needs to be in the hundreds to even barley show… very far of from the turoial. I did try to do a simple test on blender 2.9 (without my setting) and it was 0.3 by default and everything worked gloriously!!!
So my conclusion so far is that I have some setting that affects the vertex mass and pressure calculations when performing the cloth simulation.
when I model I am carefull to have quads everywhere then I CTRL - A the scale, then I add Subsurf then I go into cloth sim.
PLS HELP!! cant find what setting or what is wrong with my blender!
PS: total noob here
Anybody know why my vertex mass in cloth simulaton is set to 0 by default when every tutorial have it on 0.3 kg - which gives them the correct result with a pressure of 5. When I sett it to 0,3 and then the pressure manually nothing happens (I’m gussing the vertexes are to heavy). My best guess atm is that I have some wierd setting in my blender messing it up…