How do people compose scenes with multiple objects in Blender?
I’m finding this to be an impossible task.
I have several separate blend files, and I want to bring them all into the same scene.
I tried using the Append tool, but it doesn’t let me merge the entire file into Blender. Instead, it only lets me pick out individual elements. I don’t want to pick it apart, piece by piece. I want to import the entire thing. It seems such a simple request, that’s so hard to do.
That’s what I’m using (File -> Append), but as soon as I click on the blend file, it breaks the file apart into a dozen folders. It won’t let me merge the entire file into Blender. I would like to merge everything, and not just a piece of it.
Go in your source .blend, select all you want and Ctrl-G group objects (lights, cameras if you need them too). Name group so that you later know which is a what. Back in file you want to have it all, Append, navigate to Groups folder. Easy as apple pie (so far).
Go into the Objects context of the Properties Window and you will find a group called Group listed in the Groups panel. That’s the group you just created.
After you create it, save the source file and go back to your other file and Append > Groups > Group. Tada!!!
Select one from object Group - Shift-G, G - selects all Group. Groups are Green (Rigid Bodies too, might be confusing…).
Outliner has Groups view (select from top dropdown).