I followed a thread on blender.stackexchange https://blender.stackexchange.com/questions/5486/how-to-create-a-gradient-backround-in-the-compositor
I just want to be able to choose a solid colour for the background (transparent areas) in my renders.
I inverted the alpha of my render layer and plugged that into an Alpha Over factor. It should put the render layer wherever there are rendered pixels and then the “Image” (which has nothing plugged in so it’s just a white colour) wherever there are transparent pixels.
It works but my problem is that the white colour is NOT true white in the result.
Here is the screenshot:
Any ideas how to do this better?