Composite Nodes- First lookings...

hey there… been playing with nodes lately, and thought about sharing my first node renders

i used my piece made from Script Experimentation, the Discombobulated Spikes to see what i could do…

Standard Render…
http://i498.photobucket.com/albums/rr342/Unrealbeing/spikeplain.png
And the two made from using Nodes…
http://i498.photobucket.com/albums/rr342/Unrealbeing/spikecompos1.png
http://i498.photobucket.com/albums/rr342/Unrealbeing/spikecompos2.png
and the Node Layout for the Second one…
http://i498.photobucket.com/albums/rr342/Unrealbeing/th_spikenodes.png

and another little playaround, this time using a Defocus Node to manipulate the Image output using the Z output… i kinda like it… shows a critty camera type of thing…:slight_smile:

http://i498.photobucket.com/albums/rr342/Unrealbeing/SPIKEDOFCOMPOS1.png