Okay, I’m not a complete Blender virgin, but I haven’t really tackled the compisiting aspects it has yet. This is what I have going.
I have a shot with 3 layers I am trying to composite together.
Layer 1: Background
Layer 2: Fourground Object
Layer 3: Lens Flare
I use nodes to color correct, adjust gamma, set a blur, etc. to get all three layers to blend, and so I render out the three parts into three frames each on a seperate render layer. When I composite the still frames together it looks great, everything is how I want it.
The problem comes whenever I try to animate the camera. As far as I know, you can only render from one camera a a time, so to get all three layers together in the same shot for the camera movement, the three pieces have to be placed on the same layer and the whole compisting node setup gets shot to hell.
I know I could render out the three layers seperatly, recombine them, and then render out the whole scene, but I know there has to be a a way to render all three at once, and keep their individual node setups unique to each one.