I have two images as planes in my orthogonal scene. One is as a background and the second one is on the background one. I want to mix them, so the second one is set on mix mode darken, as I would do with mix node in compositing, but in this case instead of two input nodes I have the images in the scene. I don’t know how to set things to do this. Also I would like to see the result in viewport, but I guess this isn’t problem with the new real-time renderer. I’ve used Blender before, but that was a year or more ago, and I’ve forgot things. I’m using Blender 2.82a.
Thanks for help
Edit: It looks like the right way to do what I want is materials. I have to make a material for the second image-as-plane to act as the blend mode between the two images is set on darken. In material node tree is a node MixRGB that I’m using. The problem is that I dont know how to input the color thats behind the second image ( that is the background image), so now I mix it only with pure color.
Here is my node setup for the second image:
Color2 input is where I want to add what’s behind the material.
Edit 2: I moved this from Compositing and Post Processing, I think fits here better.
Edit 3: SOLUTION:
It is simple, but for some reason I couldn’t come up with this for days.