compositor glare mixing issue

Hi!

I’m having issues with the compositor and glare effects. I will link two screenshots to better illustrate my problem.

I have these two “eyes” which I would like to apply a glare effect. When I try to mix together the head and the eyes the glare effect will not take hold. This is all in blender 2.5 Alpha 2 on windows 7.

In the first image the button next to the mixing option is not pressed and the glare effect cannot be seen (BAH!); however, in the second image the button is pressed and the glare effect is present but the entire first image is set to black!

Thanks!

PS

I tried AlphaOver, switching inputs, etc.

You need to either have a mask as input for the mix factor of the mix node or set the blending mode to something other than ‘mix’.

With this you could probably get away with changing the blend mode to ‘add’, I’d try setting it to ‘add’ because it’s the simplest solution.

Well, I’ve tried add and every other blending mode - doesn’t work. :confused:

Any one find a fix???