I’m not sure if I should put this in the modeling or animation section, so I’ll start here. I am modeling a compound bow. Ultimately I want to create an animation of the bow shooting an arrow. Here are my questions…
- Best technique to model the line… (see attached)
- Once modeled, What would be the best way to deform the string (like while pulling back in preparation for shooting) Not sure if I should be using physics, or deformation modifiers or some other technique.
Any thoughts on either of the above would be appreciated - Carl