Compound rigid body entity - walker

compound_walker_3.blend (865.9 KB)

@ethicalfive
Ping

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Cheers buddy :slight_smile:

1 Like

compound_walker_TIK_TANK.blend (1.1 MB)

compound_walker_TIK_TANK_Mastered.blend (1.1 MB)

3 Likes

Any Feedback?

Can you make an easy to use logic node version :joy: ?

This is awesome! Why is this topic suggested for me only now? I really like these sorts of experiments!
Nice work, I’ll definitely dig into that file when I have time
@Ratchet for a node this would be too specific I think, there’s things that are better off with a custom implementation, I think this is one of 'em :slight_smile:

@BluePrintRandom you do a lot of interesting stuff, a general “thanks for sharing” seems appropriate :smiley:

2 Likes

Woah! That’s totally awesome!
Looks so cool with it running in the… editor? What the!? xD How are you doing that?

Upbge 0.3.0 has a option ‘use viewport render’

I don’t think @John_tgh realizes UPBGE 0.3 exists.
John, Blender 2.8+ has a game-engine :slightly_smiling_face:
Download it as a separate application that’s currently built on 2.9x source-code.

I just tried it - I don’t understand it all that well yet… but I am in love <3 xD