Got the chance to practice blender in a project I’m currently running. Unfortunately it’s uglier with integrated live footage, rather than running only CG, but it is at the same time more instructive. I’ve stared at this for a solid week now, so I can spot a ton of things I want to improve. What do you guys think?
I left heavy math out of it, in order to just illustrate the control loop / pipeline of things, and I tried catching the viewers attention at the start (hence results before method)
Oh! And all of the video editing was done in Blender. Did not know it could do that before.