It’s been a while since last I posted here. Regardless, I was hoping I could ask a question or two (I did use search but I didn’t find exactly what I was looking for). I’ve had a bit of experience with Autodesk Inventor in the past year, primarily because of a course I took at university.
Now, I prefer Blender but I am missing a couple of things from Inventor. Is there any way to actually constrain objects/joints/et cetera in Blender? It seems to me that would make animation easier?
Also, are there any other units of measure available in blender or do we simply have blender units? Any plugins to add some?
If I am being embarrassingly oblivious, I’m sorry. I haven’t been around the Blender scene very long and I don’t think I quite made it to rigging proper when I last made an effort to learn Blender.