hey all, heres something i threw together today. i decided i should explore the internal renderer and see what kind of results i can get with it before falling back on external renderers for beautiful fancy simulations
i originally imagined it as some sort of underground entrance, maybe to the sewers and substructure of some huge city but it comes off as a hangar of sorts. turned into a futuristic kind of piece. not compleeeetely finished the way i imagined it but i think i can consider this as presentable as a finished piece.
pure blender, except for the text and border. textures are all procedural
have at it. comments/critiques welcome